In KMahjongg the tiles are scrambled and staked on top of each other to resemble a certain shape. The player is then expected to remove all the tiles off the game board by locating each tile's matching pair.
Developed By
Authors:
- Mathias Mueller <in5y158@public.uni-hamburg.de>
Original Author - Mauricio Piacentini <mauricio@tabuleiro.com>
Current maintainer - Albert Astals Cid <aacid@kde.org>
Bug fixes - David Black <david.black@lutris.com>
KDE 3 rewrite and Extension - Michael Haertjens <mhaertjens@modusoperandi.com>
Solvable game generation based on algorithm by Michael Meeks in GNOME mahjongg
Thanks To:
- Raquel Ravanini <raquel@tabuleiro.com>
SVG Tileset for KDE4 - Richard Lohman <richardjlohman@yahoo.com>
Tile set contributor and current web page maintainer - Osvaldo Stark <starko@dnet.it>
Tile set contributor and original web page maintainer - Benjamin Meyer <ben+kmahjongg@meyerhome.net>
Code cleanup
License
KMahjongg is distributed under the terms of the GNU General Public License (GPL), Version 2.